论文标题

互动复制品:跟踪人类对象的互动和场景随着人类运动而变化

Interaction Replica: Tracking Human-Object Interaction and Scene Changes From Human Motion

论文作者

Guzov, Vladimir, Chibane, Julian, Marin, Riccardo, He, Yannan, Saracoglu, Yunus, Sattler, Torsten, Pons-Moll, Gerard

论文摘要

我们的世界不是静态的,人类自然会通过互动,例如开门或移动家具而导致环境变化。人类引起的建模变化对于建立数字双胞胎至关重要,例如,在共享的物理 - 虚拟空间(metaverses)和机器人技术的背景下。为了广泛地采用此类新兴应用程序,用于捕获交互的传感器设置需要廉价且易于使用,对于非专家用户。即,相互作用应由以简单的以自我为中心的传感器(例如相机和IMU传感器的组合)捕获和建模,而不是依靠任何外部摄像机或对象跟踪器。然而,据我们所知,没有任何工作解决通过这种以自我为中心的传感器设置来建模人类场景相互作用的具有挑战性的问题。本文通过开发一种新型方法来缩小文献中的差距,该方法将人类在现场的视觉定位与基于IMU数据中人类娱乐相互作用的基于接触的推理结合在一起。有趣的是,我们可以证明,即使没有对相互作用的视觉观察,人类习惯的接触和相互作用也可以从人类姿势序列中实际预测。我们的方法Ireplica(互动复制品)是迈向以人类相互作用和动态场景建模的以以上为中心的第一步,这对于沉浸式虚拟宇宙中的未来AR/VR应用是必需的,而训练机以像人类一样行事。我们的代码,数据和模型可在我们的项目页面上找到,网址为http://virtualhumans.mpi-inf.mpg.de/ireplica/

Our world is not static and humans naturally cause changes in their environments through interactions, e.g., opening doors or moving furniture. Modeling changes caused by humans is essential for building digital twins, e.g., in the context of shared physical-virtual spaces (metaverses) and robotics. In order for widespread adoption of such emerging applications, the sensor setup used to capture the interactions needs to be inexpensive and easy-to-use for non-expert users. I.e., interactions should be captured and modeled by simple ego-centric sensors such as a combination of cameras and IMU sensors, not relying on any external cameras or object trackers. Yet, to the best of our knowledge, no work tackling the challenging problem of modeling human-scene interactions via such an ego-centric sensor setup exists. This paper closes this gap in the literature by developing a novel approach that combines visual localization of humans in the scene with contact-based reasoning about human-scene interactions from IMU data. Interestingly, we can show that even without visual observations of the interactions, human-scene contacts and interactions can be realistically predicted from human pose sequences. Our method, iReplica (Interaction Replica), is an essential first step towards the egocentric capture of human interactions and modeling of dynamic scenes, which is required for future AR/VR applications in immersive virtual universes and for training machines to behave like humans. Our code, data and model are available on our project page at http://virtualhumans.mpi-inf.mpg.de/ireplica/

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