论文标题

metaonce:一个基于多场景关系和实体关系游戏游戏的元框架

MetaOnce: A Metaverse Framework Based on Multi-scene Relations and Entity-relation-event Game

论文作者

Zhu, Hongyin

论文摘要

现有的元元系统缺乏实体和事件之间的丰富关系类型。面临的挑战是,没有便携式框架将丰富的概念,关系和事件引入元视频。本文介绍了一个新的元式框架元元素。该框架建议构建多场景图。该框架不仅描述了一个场景中的丰富关系,还将多个场景图组合到完整的图中,以进行更全面的分析和推理。先前的社交网络系统主要描述朋友关系。他们忽略了实体关系事件游戏对荟萃分析系统和现有规则约束的影响。我们提出一个规则控制器,并对允许框架以合规方式行事的关系施加限制。我们构建了一个元系统来测试框架的特征,实验结果表明,我们的框架可以构建具有内存和规则约束的多场景元元。

Existing metaverse systems lack rich relation types between entities and events. The challenge is that there is no portable framework to introduce rich concepts, relations, events into the metaverse. This paper introduces a new metaverse framework, MetaOnce. This framework proposes to build multi-scene graphs. This framework not only describes rich relations in a single scene but also combines multiple scene graphs into a complete graph for more comprehensive analysis and inference. Prior social network systems mainly describe friend relations. They ignore the effect of entity-relation-event games on the metaverse system and existing rule constraints. We propose a rule controller and impose constraints on the relations that allow the framework to behave in a compliant manner. We build a metaverse system to test the features of the framework, and experimental results show that our framework can build a multi-scene metaverse with memory and rule constraints.

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