论文标题

Pokémon去PokémonStay:Covid-19如何影响PokémonGO玩家

Pokémon GO to Pokémon STAY: How Covid-19 Affected Pokémon GO Players

论文作者

Dunham, John, Papangelis, Konstantinos, Laato, Samuli, LaLone, Nicolas, Lee, Jin Ha, Saker, Michael

论文摘要

自创建以来,基于位置的游戏(LBG),PokémonGO已被全球粉丝社区所拥抱。由于其新颖的是,Covid-19对PokémonGO参与者社区的影响尚未得到充实。我们通过基于专注于PokémonGo的球员满足和影响的现有工作来解决Covid-19如何影响PokémonGo的球员。通过半结构化的访谈,我们在空前的时代提供了LBG状态的快照。这些玩家的证词证明了(1)面对面社交对LBG的重要性,(2)玩家使用游戏作为应对机制的其他方式,以及(3)故意性如何介导玩家对人类所在关系的看法。在展示这些行为时,我们瞥见了一个迫使玩家探索周围世界的游戏在与朋友外出时变化成为危险的根源。

Since its creation, the Location-Based Game (LBG), Pokémon GO, has been embraced by a community of fans across the world. Due to its recency, the impact of COVID-19 on the community of Pokémon GO players is underexplored. We address how COVID-19 has impacted the players of Pokémon GO by building upon existing work focusing on player gratifications and impacts in Pokémon GO. Through semi-structured interviews, we provide a snapshot of the state of LBG play during unprecedented times. These player testimonies demonstrate (1) the importance of in-person socialization to LBG, (2) additional ways players use the game as a coping mechanism, and (3) how intentionality mediates player perceptions of people-place relationships. In demonstrating these behaviors, we provide a glimpse of how a game that forces players to explore the world around them changed when going outside with friends became a source of danger.

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