论文标题

胜利:基于耐受规则的系统中的视觉互动一致性管理

VICToRy: Visual Interactive Consistency Management in Tolerant Rule-based Systems

论文作者

Weidmann, Nils, Anjorin, Anthony, Cheney, James

论文摘要

在模型驱动的工程领域中,存在许多工具,可以支持各种一致性管理操作,包括模型转换,同步和一致性检查。但是,受支持的操作通常只在后台完全运行,只有输入和输出对用户可见。我们认为这通常会降低可理解性和可控性。为了改善这种情况,我们提出了胜利,这是基于三图语法的模型产生和转换的调试器,这是一种基于规则的双向转换方法。除了逐步的细粒度,交互式可视化外,胜利还使用户能够在多个有效的规则应用程序之间积极探索和选择,从而改善控制和理解。

In the field of Model-Driven Engineering, there exist numerous tools that support various consistency management operations including model transformation, synchronisation and consistency checking. The supported operations, however, typically run completely in the background with only input and output made visible to the user. We argue that this often reduces both understandability and controllability. As a step towards improving this situation, we present VICToRy, a debugger for model generation and transformation based on Triple Graph Grammars, a well-known rule-based approach to bidirectional transformation. In addition to a fine-grained, step-by-step, interactive visualisation, VICToRy enables the user to actively explore and choose between multiple valid rule applications thus improving control and understanding.

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