论文标题
网络上的本地意识限制游戏
Locally-Aware Constrained Games on Networks
论文作者
论文摘要
网络游戏在理解网络上的战略行为方面发挥了重要作用,例如关键基础架构网络,社交网络和网络物理系统。网络游戏的一个关键挑战是,玩家的行为受到基本的物理定律或安全规则的限制,并且玩家可能没有完全了解整个网络的约束。为此,本文提出了一个游戏框架,以研究网络上的限制游戏,在该网络上,玩家在本地了解限制。我们使用\ textit {意识级别}来捕获玩家所知道的网络约束的范围。我们首先定义并表明游戏中广义的Nash Equilibria(GNE)的存在,并指出更高的意识水平将导致更大的GNE解决方案。我们使用必要和足够的条件来表征GNE,并提出双重游戏的概念,以表明人们可以将本地意识到的约束游戏转换为两层无约束的游戏问题。我们使用线性二次游戏作为案例研究来证实分析结果,尤其是显示了Bertrand Games和Cournot Games之间的双重性。%,每个层都包含一个不受约束的游戏。
Network games have been instrumental in understanding strategic behaviors over networks for applications such as critical infrastructure networks, social networks, and cyber-physical systems. One critical challenge of network games is that the behaviors of the players are constrained by the underlying physical laws or safety rules, and the players may not have complete knowledge of network-wide constraints. To this end, this paper proposes a game framework to study constrained games on networks, where the players are locally aware of the constraints. We use \textit{awareness levels} to capture the scope of the network constraints that players are aware of. We first define and show the existence of generalized Nash equilibria (GNE) of the game, and point out that higher awareness levels of the players would lead to a larger set of GNE solutions. We use necessary and sufficient conditions to characterize the GNE, and propose the concept of the dual game to show that one can convert a locally-aware constrained game into a two-layer unconstrained game problem. We use linear quadratic games as case studies to corroborate the analytical results, and in particular, show the duality between Bertrand games and Cournot games.%, where each layer comprises an unconstrained game.