论文标题

使用拉班的努力和形状和隐藏的马尔可夫模型产生情感运动

Affective Movement Generation using Laban Effort and Shape and Hidden Markov Models

论文作者

Samadani, Ali, Gorbet, Rob, Kulic, Dana

论文摘要

身体运动是一种重要的沟通媒介,可以辨别情感状态。传达影响的动作还可以为机器带来栩栩如生的属性,并有助于建立更具吸引力的人类机器相互作用。本文提出了一种自动情感运动生成的方法,该方法利用了两个运动抽象:1)拉班运动分析(LMA)和2)隐藏的马尔可夫建模。 LMA提供了一种系统的工具,用于抽象运动的运动特征和表达特征。鉴于要覆盖目标情绪的所需运动路径,提出的方法在LMA工作和形状空间中搜索了标记的数据集,以与传达目标情感的所需运动路径相似的运动空间。获得了识别运动的HMM抽象,并与所需的运动路径一起使用,以生成新型运动,该运动是传达目标情绪的所需运动路径的调制版本。调制的程度可以变化,在生成运动中的运动学和情感约束之间进行交易。使用全身运动数据集测试了所提出的方法。使用经过验证的自动识别模型和用户研究评估了所提出方法在用可识别目标情绪产生运动的功效。使用识别模型以72%的速度从生成的运动中正确识别了目标情绪。此外,用户研究的参与者能够正确理解产生运动样本的目标情绪,尽管还观察到某些混乱情况。

Body movements are an important communication medium through which affective states can be discerned. Movements that convey affect can also give machines life-like attributes and help to create a more engaging human-machine interaction. This paper presents an approach for automatic affective movement generation that makes use of two movement abstractions: 1) Laban movement analysis (LMA), and 2) hidden Markov modeling. The LMA provides a systematic tool for an abstract representation of the kinematic and expressive characteristics of movements. Given a desired motion path on which a target emotion is to be overlaid, the proposed approach searches a labeled dataset in the LMA Effort and Shape space for similar movements to the desired motion path that convey the target emotion. An HMM abstraction of the identified movements is obtained and used with the desired motion path to generate a novel movement that is a modulated version of the desired motion path that conveys the target emotion. The extent of modulation can be varied, trading-off between kinematic and affective constraints in the generated movement. The proposed approach is tested using a full-body movement dataset. The efficacy of the proposed approach in generating movements with recognizable target emotions is assessed using a validated automatic recognition model and a user study. The target emotions were correctly recognized from the generated movements at a rate of 72% using the recognition model. Furthermore, participants in the user study were able to correctly perceive the target emotions from a sample of generated movements, although some cases of confusion were also observed.

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