论文标题
自私客户的联合索引编码和激励设计
Joint Index Coding and Incentive Design for Selfish Clients
论文作者
论文摘要
索引编码问题包括服务器,一组客户端和一组数据块。虽然每个客户端都需要一个数据块的子集,并且已经将另一个子集作为侧面信息,但服务器将一些未编码的数据块或编码数据块通过噪音无声的广播频道传输到客户端。问题的目的是满足所有客户的需求,并以最少的传输数量满足。在本文中,我们从游戏理论的角度研究了索引编码设置。我们考虑自私的客户,每个自私客户都有私人侧面信息以及所需的每个数据块的私人估值。在这种情况下,我们的目标是遵循的:1)激励每个自私客户以揭示所需的每个数据块的正确侧面信息和真正的估值; 2)为了最大程度地提高社会福利,即客户恢复的数据块的总估值减去服务器传输所产生的总成本。我们的主要贡献是共同开发编码方案和激励方案,以完美地实现第一个目标,并以保证的近似比(可能在某些受限制的编码矩阵集合中)实现第二个目标。
The index coding problem includes a server, a group of clients, and a set of data chunks. While each client wants a subset of the data chunks and already has another subset as its side information, the server transmits some uncoded data chunks or coded data chunks to the clients over a noiseless broadcast channel. The objective of the problem is to satisfy the demands of all clients with the minimum number of transmissions. In this paper, we investigate the index coding setting from a game-theoretical perspective. We consider selfish clients, where each selfish client has private side information and a private valuation of each data chunk it wants. In this context, our objectives are following: 1) to motivate each selfish client to reveal the correct side information and true valuation of each data chunk it wants; 2) to maximize the social welfare, i.e., the total valuation of the data chunks recovered by the clients minus the total cost incurred by the transmissions from the server. Our main contribution is to jointly develop coding schemes and incentive schemes for achieving the first objective perfectly and achieving the second objective optimally or approximately with guaranteed approximation ratios (potentially within some restricted sets of coding matrices).